Saints Row Reboot Release Date, Availability, Gameplay Details

Among the biggest announcements at this year’s Gamesom is Deep Silver Volition’s newest addition to its prolific Saints Row series. Simply titled Saints Row, the game is a complete reboot of the franchise, but with new characters, a new setting, and a story unrelated to that of previous installments.

The announcement came with a short gameplay teaser, cinematic trailer, and release date. The game is currently scheduled for release on February 25, 2022, with pre-orders available today. It will be made available on PS5, PS4, Xbox Series X and S, Xbox One, and PC through the Epic Games Store on the same day. The publisher has confirmed that the game will be a timed Epic Game Store exclusive, though how long that exclusivity will last is still unknown. If Epic’s trailing exclusivity deals are taken into account, the game is likely remain locked to their digital storefront for up to an entire year.

In related news, Saints Row: The Third Remastered is currently free to download on the Epic Games Store.

Gameplay and Story Details

In a closed briefing with the press, Deep Silver offered further details and a more detailed look at the gameplay, reports PC Gamer. Players manage a crew of three as their boss, a custom character, all of whom left big criminal outfits to start their own. The game is set in Saint Ileso, an “American Southwest-inspired” city split into nine districts with diverse environments ranging from bustling commercial sectors with towering skyscrapers to flat desert terrain. The developer claims it is “one of the largest cities” built for a Saints Row game.

Volition isn’t looking to take on the likes of GTA Online, however, with online play still limited to two-player co-op.

Shooting still has that “arcadey” feel to it and car customization will be making a return as well, but it seems the developer has made major changes to the tone of the story. Likely referring to the edgy humor of previous Saints Row games, development director Jim Boone said “that tone is not something that we feel like we want to do today. We had a different kind of story that we wanted to tell.”

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Sameed Khan

I write, game, design at times, and revel in sarcasm. You can find me on Twitter.